Update time! Starting with: FlpTree 1.3.0

On May 3, 2009, Components, Flex - 5 Comments

I’ve been awful quiet on my blog lately, time to do something about it :P .
First off, I’m releasing version 1.3.0 of my tree component.
I’ve added a filterfunction, which behaves just like a normal filterfunction, but works recursively.
I’ve also fixed some minor bugs, some events weren’t dispatched correctly.
And last but not least, I’ve made the displayobjects in the defaultrenderer protected instead of private, so you can access them more easily when extending the defaultrenderer.

You can download the new swc from the project page, which is here. Also, a link to the docs and an example can be found on the project page

Now available: FlpTree 1.2.1

On December 1, 2008, Components, Flex - 7 Comments

Finally!!!! I nailed the height bug! So, now you can finally make advantage of the variable row height! After a lot of searching, setting debug statements and all other debugging stuff, it turned out one event was called a bit too much which caused flex to seriously fuck up. Still can’t find the exact reason for it, but removing the listener did not harm the tree at all, so it was useless anyway :-) .

You can download the new swc from the project page, which is here. Also, a link to the docs and an example can be found on the project page

Have fun!

ASDebugger 2.0: A real-time debugger and editor

On September 16, 2008, Components, Flash, Flex - 6 Comments

Yeah! It’s here, the long awaited update for my debugger. And since I’ve added a lot of new functionality, I decided to raise the major version number (easy decision to make when you’re the only developer on the project :-P ). So, what does it do? Well, a small list:

  • Send traces / strings
  • Inspect objects, movieclips, displayobjects and alter their values.
  • Browse through the displaylist of any (flex or flash) application. more…