Update Time! Next Up: ASDebugger 2.2
On May 3, 2009, Flash, Flex - No CommentsI’ve updated the ASDebugger. Not much news here, I only implemented an updated (less buggy) version of the FlpTree. You can download the debugger on the project page.
I’ve updated the ASDebugger. Not much news here, I only implemented an updated (less buggy) version of the FlpTree. You can download the debugger on the project page.
I’ve been awful quiet on my blog lately, time to do something about it
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First off, I’m releasing version 1.3.0 of my tree component.
I’ve added a filterfunction, which behaves just like a normal filterfunction, but works recursively.
I’ve also fixed some minor bugs, some events weren’t dispatched correctly.
And last but not least, I’ve made the displayobjects in the defaultrenderer protected instead of private, so you can access them more easily when extending the defaultrenderer.
You can download the new swc from the project page, which is here. Also, a link to the docs and an example can be found on the project page
Just fixed the drag & drop bug. It’s now possible to drop between nodes again.
You can download the new swc from the project page, which is here. Also, a link to the docs and an example can be found on the project page
Finally!!!! I nailed the height bug! So, now you can finally make advantage of the variable row height! After a lot of searching, setting debug statements and all other debugging stuff, it turned out one event was called a bit too much which caused flex to seriously fuck up. Still can’t find the exact reason for it, but removing the listener did not harm the tree at all, so it was useless anyway
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You can download the new swc from the project page, which is here. Also, a link to the docs and an example can be found on the project page
Have fun!
Formerly known as the IKTree, FlpTree has an updated version. This new version has several bug fixes and the overall performance is improved. Changes since the last version include: