Check out this amazing Away3D demo!

On September 29, 2008, Flash, Flex - 1 Comment

Fabrice, our mad french scientist @ TFE just released this fabulous demo of their 3D engine. Way to go, Fab-man!

Check it out here: http://www.closier.nl/blog/?p=77

Now Available: ASDebugger 2.1

On , Components, Flash, Flex - 4 Comments

I’ve just released ASDebugger version 2.1. Some minor bugs are fixed, like:

  • You can now edit any movieclip from the displaylist, not just the deepest ones
  • Copy all to clipboard now works as expected
  • Scrolling a numeric stepper only scrolls the stepper, not the tree
  • It’s now possible to close root nodes
  • The console scrolls with the content

And some features are added:

  • Copy an object as JSON string (only works for simple / small objects)
  • Re-added legacy support for our old (in-house) TFEDebugger

For this update you need to update both the SWC and the SWF / EXE file! But there’s backwards compatibility both ways.

And it’s available at the project page, now.

Always close your lines with a semi colon!

On September 23, 2008, Flex - No Comments

Today I encountered some strange behaviour when using the [ArrayElementType] tag. I had a piece of code which looked like this:

?View Code ACTIONSCRIPT
package {
	import mx.collections.ArrayCollection;
	[Bindable]
	public class MetaData {
		public var ac:ArrayCollection
		[ArrayElementType("nl.flexperiments.test.TestObject")]
		public var ac2:ArrayCollection;
	}
}

more…

Now available: FlpTree 1.2.0

On September 16, 2008, Components, Flex - 2 Comments

Formerly known as the IKTree, FlpTree has an updated version. This new version has several bug fixes and the overall performance is improved. Changes since the last version include:

  • FindNode(s) works now properly;
  • Selection and multiselect now works
  • Performance tweaks
  • Other bugs which I forgot about
  • Added open on hover more…

ASDebugger 2.0: A real-time debugger and editor

On , Components, Flash, Flex - 6 Comments

Yeah! It’s here, the long awaited update for my debugger. And since I’ve added a lot of new functionality, I decided to raise the major version number (easy decision to make when you’re the only developer on the project :-P ). So, what does it do? Well, a small list:

  • Send traces / strings
  • Inspect objects, movieclips, displayobjects and alter their values.
  • Browse through the displaylist of any (flex or flash) application. more…

Writing components in Flex, part 3

On September 12, 2008, Components, Flex - 3 Comments

Right, it’s been more than a month now, time to round up this tutorial. If you haven’t read the previous parts, here’s part 1, and here’s part 2.

In this chapter we’re going to fine-tune our component. The basic functionality is in it, but there isn’t really much communication with the outside world going on. We can change that using events, meta-tags, asdoc and we are also going to do some styling. more…